pub struct ItemEnum {
    pub attrs: Vec<Attribute>,
    pub vis: Visibility,
    pub enum_token: Enum,
    pub ident: Ident,
    pub generics: Generics,
    pub refined_by: Option<RefinedBy>,
    pub brace_token: Brace,
    pub variants: Punctuated<Variant, Comma>,
}Fields§
§attrs: Vec<Attribute>§vis: Visibility§enum_token: Enum§ident: Ident§generics: Generics§refined_by: Option<RefinedBy>§brace_token: Brace§variants: Punctuated<Variant, Comma>Trait Implementations§
Source§impl ToTokens for ItemEnum
 
impl ToTokens for ItemEnum
Source§fn to_tokens(&self, tokens: &mut TokenStream)
 
fn to_tokens(&self, tokens: &mut TokenStream)
Source§fn to_token_stream(&self) -> TokenStream
 
fn to_token_stream(&self) -> TokenStream
Source§fn into_token_stream(self) -> TokenStreamwhere
    Self: Sized,
 
fn into_token_stream(self) -> TokenStreamwhere
    Self: Sized,
Auto Trait Implementations§
impl Freeze for ItemEnum
impl RefUnwindSafe for ItemEnum
impl !Send for ItemEnum
impl !Sync for ItemEnum
impl Unpin for ItemEnum
impl UnwindSafe for ItemEnum
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Spanned for T
 
impl<T> Spanned for T
Source§fn span(&self) -> Span
 
fn span(&self) -> Span
Returns a 
Span covering the complete contents of this syntax tree
node, or Span::call_site() if this node is empty.